Thanks to Gacha, Genshin Impact Game Earns IDR 8.3 Trillion in Revenue

market research institute Sensor Tower , released the latest report on mobile for the first quarter (Q1) 2022.


In the report, the Genshin Impact game became a gacha that gained the highest revenue in the January to April 2022 period.

Gacha itself is a term commonly used in the process of taking prizes through the lottery system.

Because the prizes obtained are random, players have the opportunity to get the highest prizes if they are lucky.

In the first quarter of 2022, it was noted that the RPG game made by Hoyoverse earned a total revenue of 567 million US dollars or around Rp. 8.3 trillion. 

Since its inaugural launch in 2020, Genshin Impact is estimated to have earned US$3 billion (around Rp. 44 trillion) in revenue.

" game has an average revenue of 1 billion US dollars (approximately Rp. 14 trillion) every six months, making it one of the mobile most successful

In addition to Genshin Impact , Sensor Tower also recorded a number of gacha that achieved large revenues during the first quarter of 2022.

When compared to other gacha 's income is Genshin Impact several times higher. 


Coming in second, the MMORPG Lineage W is reported to have earned US$272 million (around Rp. 3.9 trillion). 

Despite being in the top two ranks, the revenue earned by Lineage W is still not able to compete with half of the revenue earned by Genshin Impact in the same period. 

Right below Lineage W , Uma Musume Pretty Derby is in third place with a total revenue of 236 million US dollars (approximately Rp. 3.4 trillion).

The fourth and fifth ranks in this category were filled by Monster Strike (197 million US dollars or around Rp. 2.8 trillion) and Rise of Kingdoms (185 million US dollars, around Rp. 2.7 trillion).

Genshin Impact sells well in Asia

According to Sensor Tower, Genshin Impact is experiencing rapid growth every year. This is indicated by the high gains that Genshin Impact managed to collect in a short time.

Since making its debut on September 28, 2020, Genshin Impact only took 171 days to pocket a revenue of 1 billion US dollars (around Rp. 14 trillion).

This figure has not been calculated from the income obtained from a number of third-party application stores on Android.

Then within the next 195 days, this game earned a total of 2 billion US dollars (around Rp. 29 trillion).

China is the country that contributes the most to Genshin Impact with a total of 973 million US dollars (around Rp. 14.2 trillion) or about 30.7 percent, only from iOS application stores.

Japan became the second country with a total percentage of 23.7 percent, while the third position was occupied by the United States (19.7 percent).

Asia is the region that contributes the most to Genshin Impact's revenue. Around 70 percent of the total expenditure made by players comes from the region, as summarized The Newbie from the official page of Sensor Tower, Today. 

The Genshin Impact comes from iOS users. Globally, 50.5 percent of revenue comes from the Apple App Store, while the Google Play Store accounts for 49.5 percent.

The amount of income received by Genshin Impact seems to have been influenced by the pandemic situation which has changed people's habits.

During the Work From Home (WFH) policy, some people in the world have more free time that can be spent playing games.

Genshin Impact also offers various types of content, ranging from characters with interesting designs and skills, wide areas to explore, to storylines that always make you curious. 

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